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what is lazysurface fr?

07jasjeet/lazysurface — explained in plain English

Analysis updated 2026-05-18

46KotlinAudience · developerComplexity · 3/5Setup · moderate

tl;dr

LazySurface is a Kotlin library that lets developers build a pannable, zoomable 2D canvas where items are positioned relative to each other, not by fixed coordinates.

vibe map

mindmap
  root((lazysurface))
    What it does
      Infinite 2D canvas
      Relative item positioning
      Lazy composition
      Pan and zoom gestures
    Tech stack
      Kotlin
      Compose Multiplatform
      Android
      iOS
    Use cases
      Dashboards
      Mind maps
      Exploratory canvases
    Audience
      Kotlin developers
      Mobile developers

Code map

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filefunction / class

what do people make with this?

VIBE 1

Build a pannable, zoomable canvas interface such as a dashboard or mind map in a Kotlin Compose app.

VIBE 2

Position UI items relative to each other, like below or beside another item, instead of using fixed coordinates.

VIBE 3

Add pinch-to-zoom, panning, and snap-fling gestures to a custom 2D layout without writing gesture code from scratch.

what's the stack?

KotlinCompose MultiplatformAndroidiOS

how it stacks up fr

07jasjeet/lazysurfaceyukioooooo0/qingzaiahxn00/owntv
Stars464339
LanguageKotlinKotlinKotlin
Setup difficultymoderatemoderateeasy
Complexity3/52/52/5
Audiencedevelopergeneralgeneral

Figures from each repo's GitHub metadata at analysis time.

how do i run it?

Difficulty · moderate time til it works · 30min

Requires a Kotlin Compose Multiplatform project to add the library dependency into.

No license information is stated in the explanation, so terms of use are unclear.

in plain english

LazySurface is a code library for Compose Multiplatform, a toolkit Kotlin developers use to build the visual interface of apps for Android, iOS, desktop, and web from one shared codebase. It lets developers arrange items on an infinite 2D plane that users can pan and zoom around, similar to an endless canvas or map, rather than a normal scrolling list. What makes LazySurface different is how you place items on that plane. Instead of giving each item fixed coordinates, you describe its position relative to other items, for example saying one card sits below another card with a certain gap between them. The layout figures out the actual positions itself, and if an item is removed or a new one is added, everything nearby automatically adjusts to stay consistent. Items are only fully built and measured once the user's view gets close to them, which keeps the plane fast even with many items on it. The library also handles common touch gestures out of the box, including panning, pinch to zoom, and flinging content with momentum, plus optional snapping so a fling lands centered on a particular section. A background process continuously smooths out the positions of all items so that declared gaps and alignments are respected, while items are never allowed to overlap. LazySurface is written entirely in a shared codebase that runs unchanged across Android, iOS, desktop, and web targets, and it is published as a package developers can add to their project through a standard dependency line. It includes a demo app showing sample layouts like a scrolling grid, linked distant sections, and a stress test with hundreds of items and a live performance display. It is aimed at Kotlin developers building custom, spatial interfaces that go beyond a typical scrolling list, such as dashboards, mind maps, or exploratory canvases.

prompts (copy fr)

prompt 1
Explain how LazySurface lets developers position items relative to each other instead of using fixed coordinates.
prompt 2
Show me how to add LazySurface to a Compose Multiplatform project and create a basic item with a neighbor relation.
prompt 3
How does LazySurface decide which items to fully compose versus position provisionally as the viewport moves?
prompt 4
Describe the difference between hard and soft constraints in LazySurface's layout solver.

Frequently asked questions

what is lazysurface fr?

LazySurface is a Kotlin library that lets developers build a pannable, zoomable 2D canvas where items are positioned relative to each other, not by fixed coordinates.

What language is lazysurface written in?

Mainly Kotlin. The stack also includes Kotlin, Compose Multiplatform, Android.

What license does lazysurface use?

No license information is stated in the explanation, so terms of use are unclear.

How hard is lazysurface to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is lazysurface for?

Mainly developer.

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