132ikl/game — explained in plain English
Analysis updated 2026-07-17 · repo last pushed 2020-12-30
Run a low-stakes daily competition with friends using a single button press.
Play a minimalist habit-forming game that takes seconds a day.
Study the Rust and Rocket source as an example of a small, real production web app.
| 132ikl/game | 1lystore/pay-dcp | callmealphabet/fastcp | |
|---|---|---|---|
| Stars | 2 | 2 | 2 |
| Language | Rust | Rust | Rust |
| Last pushed | 2020-12-30 | — | — |
| Maintenance | Dormant | — | — |
| Setup difficulty | moderate | moderate | easy |
| Complexity | 2/5 | 3/5 | 1/5 |
| Audience | general | developer | ops devops |
Figures from each repo's GitHub metadata at analysis time.
Requires setting up a Rust toolchain and the Rocket framework plus a database.
A minimalist web game where you press one button once a day to earn a point, competing with friends on a persistent scoreboard, built in Rust with the Rocket framework.
Mainly Rust. The stack also includes Rust, Rocket.
Dormant — no commits in 2+ years (last push 2020-12-30).
Setup difficulty is rated moderate, with roughly 30min to a first successful run.
Mainly general.
This repo across BitVibe Labs
double-check against the repo, no cap.