1tsmejp/palworld-server-manager — explained in plain English
Analysis updated 2026-05-18
Manage settings for one or more Palworld dedicated game servers from a web dashboard.
Install and browse Steam Workshop mods without touching the server's command line.
Back up a Palworld world and migrate it between a Linux and a Windows server.
Roll out server configuration changes safely with an announced deploy pipeline.
| 1tsmejp/palworld-server-manager | 00kaku/gallery-slider-block | 0xkinno/vellum | |
|---|---|---|---|
| Stars | 0 | — | 0 |
| Language | JavaScript | JavaScript | JavaScript |
| Last pushed | — | 2021-05-19 | — |
| Maintenance | — | Dormant | — |
| Setup difficulty | moderate | easy | hard |
| Complexity | 4/5 | 2/5 | 4/5 |
| Audience | ops devops | general | developer |
Figures from each repo's GitHub metadata at analysis time.
Requires Docker, access to the Docker socket, and an already running Palworld server stack to point the manager at.
Palworld Server Manager is a web based dashboard for running and maintaining Palworld game servers that live inside Docker containers. It can manage a single server or several at once, and it works alongside two existing Docker projects, one for native Linux servers and one that runs the Windows build of Palworld under Wine, adjusting which settings and mods are available depending on which type of server it is talking to. The dashboard shows a live view of each server, including player counts, frame rate, uptime, and the in-game day, and it lets an admin kick or ban players directly. It exposes all 179 world and server settings with minimum and maximum limits and sliders, and it can detect when a running server's live settings have drifted from what is saved in its configuration file, offering a one click way to adopt whatever is currently live. Changes are staged first and then applied through a guided deploy process that announces a countdown in-game, saves the world, updates the configuration, restarts the container, and checks that every change actually took effect. The tool also includes a Steam Workshop browser for searching and installing mods without leaving the dashboard, using a QR code login through the Steam mobile app rather than typing a password, plus support for Nexus Mods and manually uploaded mod files. Backups can be listed, created, and downloaded, and entire game worlds can be exported, imported, or migrated between a Linux server and a Windows server. There is also a setup wizard for adding brand new servers directly from the interface. The project is built with Node.js and Express, uses plain JavaScript with no database, and stores its settings inside each server's own Docker configuration file rather than a separate database. It is released under the MIT license and is not affiliated with Palworld's developer, Pocketpair.
A web dashboard for managing Palworld dedicated game servers running in Docker, including settings, mods, backups, and world migration.
Mainly JavaScript. The stack also includes JavaScript, Node.js, Express.
MIT license, free to use, modify, and share as long as the original copyright notice is kept.
Setup difficulty is rated moderate, with roughly 30min to a first successful run.
Mainly ops devops.
This repo across BitVibe Labs
double-check against the repo, no cap.