breez3young/iris — explained in plain English
Analysis updated 2026-07-18 · repo last pushed 2023-10-10
Train a game-playing AI agent efficiently using imagined scenarios instead of millions of real playthroughs.
Reproduce or build on the ICLR 2023 research results using released pretrained checkpoints.
Inspect what the agent 'sees' by watching it play or controlling the imagined game world yourself.
| breez3young/iris | 0xallam/my-recipe | 0xhassaan/nn-from-scratch | |
|---|---|---|---|
| Stars | — | — | 0 |
| Language | Python | Python | Python |
| Last pushed | 2023-10-10 | 2022-11-22 | — |
| Maintenance | Dormant | Dormant | — |
| Setup difficulty | hard | moderate | moderate |
| Complexity | 4/5 | 2/5 | 4/5 |
| Audience | researcher | general | developer |
Figures from each repo's GitHub metadata at analysis time.
Requires a GPU and Python ML environment, pretrained checkpoints are provided to skip training from scratch.
IRIS is an AI agent that learns to play video games by building its own imagined model of the game, letting it practice in imaginary futures instead of playing millions of real games.
Mainly Python. The stack also includes Python, Transformer, PyTorch.
Dormant — no commits in 2+ years (last push 2023-10-10).
Setup difficulty is rated hard, with roughly 1h+ to a first successful run.
Mainly researcher.
This repo across BitVibe Labs
double-check against the repo, no cap.