ethanutobaker5782/pkarena0-web-script-utility — explained in plain English
Analysis updated 2026-05-18
Play a single-player Texas Hold'em game against eight AI bots in the browser.
Play offline once the page has loaded, without needing an internet connection.
Export hand history as YAML to review past poker sessions.
| ethanutobaker5782/pkarena0-web-script-utility | ben-hillxcpt560/crosshairx-pro-crosshair-hub | datawhalechina/mala-claw | |
|---|---|---|---|
| Stars | 10 | 10 | 10 |
| Language | HTML | HTML | HTML |
| Last pushed | — | — | 2026-03-16 |
| Maintenance | — | — | Maintained |
| Setup difficulty | easy | easy | moderate |
| Complexity | 1/5 | 1/5 | 1/5 |
| Audience | general | general | developer |
Figures from each repo's GitHub metadata at analysis time.
Local copies need the HTML, WebAssembly, and asset files kept together in the same folder.
pkarena0-web is a browser-based Texas Hold'em poker game meant for a single human player against eight AI opponents. The core gameplay logic is written in Rust and compiled to WebAssembly, so once the page finishes loading, the game keeps working even without an internet connection. The README highlights a few features beyond basic poker play. Hand history can be exported in YAML format, which lets a player save or inspect past sessions later. There is also an optional, experimental audio narration track that adds spoken feedback during play, along with animated bot actions and showdown reveals so it is easier to follow what happened at the end of each hand. Setup is straightforward: open the provided HTML entry point, or the published build link, in a modern browser. If you are running a local copy, the HTML file, the compiled WebAssembly files, and other web assets need to stay together in the same folder so the page can load everything correctly. Once loaded, you start a table and play against the eight built-in AI opponents. Most of the game's settings are exposed directly through the browser interface rather than a separate configuration file, covering things like standard poker actions and round prompts. The README notes that the audio narration feature may not be available in every build or browser, and that offline play only works after the initial page load succeeds. This project is aimed at people who want a self-contained, offline-capable poker game to run in a browser, not at developers looking to build on top of a game engine, since no API or extension points are documented. The project is released under the GNU GPL v3.0 license.
A browser-based, offline-capable Texas Hold'em poker game against eight AI opponents, built with Rust and WebAssembly.
Mainly HTML. The stack also includes Rust, WebAssembly, HTML.
GPL v3.0 requires that any modified or redistributed versions stay open source under the same license.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly general.
This repo across BitVibe Labs
double-check against the repo, no cap.