git404hub

what is codex-dream-skin-workflow-engine fr?

jiarong0423/codex-dream-skin-workflow-engine — explained in plain English

Analysis updated 2026-05-18

6JavaScriptAudience · developerComplexity · 3/5Setup · moderate

tl;dr

A local macOS tool that safely re-skins the OpenAI Codex desktop app's interface via DevTools Protocol injection, without patching the official app.

vibe map

mindmap
  root((repo))
    What it does
      Re-skins Codex desktop app
      Injects CSS via DevTools Protocol
      Fully reversible theming
    Tech stack
      Node.js
      Bash scripts
      CSS and JS injector
    Use cases
      Customize Codex look
      Test reversible themes
      Study safe CDP injection
    Audience
      macOS Codex users
      Developer tool builders

Code map

Detail Auto

An interactive map of this repo's files and how they connect — its source is parsed live in your browser. Click Visualize to build it.

filefunction / class

what do people make with this?

VIBE 1

Customize the visual theme of the Codex desktop app without modifying the official application.

VIBE 2

Build and test a reversible custom theme for a native macOS Electron-style app.

VIBE 3

Study a working example of safe, non-destructive DevTools Protocol based UI injection.

what's the stack?

Node.jsBashCSSJavaScript

how it stacks up fr

jiarong0423/codex-dream-skin-workflow-engineanil-matcha/open-ai-vibe-coding-coursearthurmoorgan/drift
Stars666
LanguageJavaScriptJavaScriptJavaScript
Last pushed2026-06-30
MaintenanceActive
Setup difficultymoderateeasymoderate
Complexity3/51/52/5
Audiencedeveloperpm foundergeneral

Figures from each repo's GitHub metadata at analysis time.

how do i run it?

Difficulty · moderate time til it works · 30min

macOS only, requires the official Codex desktop app already installed.

No license information was found in the material provided.

in plain english

Codex Dream Skin Workflow Engine is a local desktop theming tool for the macOS version of OpenAI's Codex app. It changes the visual appearance of the official Codex desktop application by injecting CSS styles and small DOM markers into the app's interface through Chrome's DevTools Protocol, connecting only to 127.0.0.1 on the local machine. It does not modify the official application files, its code signature, or any user login data. Rather than being a single fixed skin, the project is a full workflow: visual ideas are turned into a structured theme specification, image assets are processed and compressed, the theme is applied to specific named modules of the interface, the result is checked against the app's native layout so nothing important is covered or broken, and the whole theme can be fully reverted at any time. Users do not need a ready made prompt to start, they can begin from a rough idea and refine it interactively with Codex itself. The project targets specific named surfaces in the app, such as the sidebar, the message composer, chat bubbles, and side panels, and treats them differently from independent decorative elements like character graphics, which must stay clear of anything a user needs to read or click. A small set of interactive elements, like a click triggered animation, only load their assets when actually activated and clean up afterward, which keeps the tool from running background processes all the time. Technically, the project is built from a Node.js and Bash based command line installer, a JSON theme specification file, a JSON module policy file controlling which visual pieces load and when, a plain CSS stylesheet for the visual layer, and a JavaScript file that injects and manages the DOM markers safely and repeatedly. Image assets are shipped as PNG, WebP, SVG, sprite sheets, and GIF fallbacks. The project explicitly avoids reading or changing the app's authentication file, modifying its packaged application bundle, or altering API key or model provider settings, and it only ever connects to the local machine. It was built for the OpenAI Build Week 2026 competition in the Developer Tools track.

prompts (copy fr)

prompt 1
Walk me through installing Codex Dream Skin Workflow Engine and applying its default theme to Codex.
prompt 2
Explain how Codex Dream Skin Workflow Engine avoids covering clickable native UI elements when it injects a theme.
prompt 3
Show me how the theme.json and runtime-modules.json files control what gets themed in Codex Dream Skin.
prompt 4
Help me safely revert a theme applied by Codex Dream Skin Workflow Engine back to the original Codex look.

Frequently asked questions

what is codex-dream-skin-workflow-engine fr?

A local macOS tool that safely re-skins the OpenAI Codex desktop app's interface via DevTools Protocol injection, without patching the official app.

What language is codex-dream-skin-workflow-engine written in?

Mainly JavaScript. The stack also includes Node.js, Bash, CSS.

What license does codex-dream-skin-workflow-engine use?

No license information was found in the material provided.

How hard is codex-dream-skin-workflow-engine to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is codex-dream-skin-workflow-engine for?

Mainly developer.

peek the repo → explain another one

This repo across BitVibe Labs

double-check against the repo, no cap.