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what is bobby-share fr?

nikitagk22/bobby-share — explained in plain English

Analysis updated 2026-05-18

0JavaAudience · developerComplexity · 3/5LicenseSetup · moderate

tl;dr

A Fabric mod that streams Minecraft chunk data from server to client in the background to fill the Bobby mod's render-distance cache without players walking there first.

vibe map

mindmap
  root((Bobby Share))
    What it does
      Streams chunk data to clients
      Fills Bobby render cache
      Strips unneeded chunk data
    Tech stack
      Java
      Fabric
      Gradle
    Use cases
      Extend render distance
      Reduce server load
      Rate limit chunk requests
    Audience
      Server operators
      Minecraft modders
      Players

Code map

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filefunction / class

what do people make with this?

VIBE 1

Let players on a Minecraft server see farther than the server's render distance without exploring every chunk first.

VIBE 2

Reduce network and disk load on a busy Minecraft server by caching and compressing chunk data before sending it.

VIBE 3

Protect a server from being overwhelmed by rate limiting how many chunks each player can request in a burst.

VIBE 4

Let server operators exclude specific dimensions, like the End, from chunk streaming for safety or performance.

what's the stack?

JavaFabricMinecraftGradle

how it stacks up fr

nikitagk22/bobby-shareabhishek-kumar09/configurateabhishek-kumar09/orekit
Stars0
LanguageJavaJavaJava
Last pushed2020-09-302020-11-15
MaintenanceDormantDormant
Setup difficultymoderateeasymoderate
Complexity3/52/54/5
Audiencedeveloperdeveloperdeveloper

Figures from each repo's GitHub metadata at analysis time.

how do i run it?

Difficulty · moderate time til it works · 30min

Requires placing matching client and server jar files correctly, the base Bobby mod must only go on the client.

Use, modify, and share freely, including commercially, as long as you keep the copyright notice.

in plain english

Bobby Share is a mod for Minecraft, built for the Fabric mod loader, that works alongside another popular mod called Bobby. Bobby lets players see further than the server normally allows by saving a local copy of nearby chunks of the world on their own computer, but normally you have to physically walk through an area first before it gets cached. Bobby Share removes that requirement by having the server send chunk data straight to your client the moment you need it. When you join a server or move into a new area, your game checks whether it already has that chunk saved locally. If not, it quietly asks the server for it. The server then prepares the chunk in the background, strips out details that do not matter for rendering, like structures, entity behavior data, and certain terrain shaping information, and sends a much smaller version back to your client, which saves it so you can instantly see far beyond the server's own render distance. The mod is built with larger servers in mind. It keeps a cache of recently requested chunks in server memory so popular areas do not need to be reloaded from disk every time, and it limits how many chunk requests each player can make in quick succession, so a player moving unusually fast or a misbehaving bot cannot overwhelm the server. Because the heavy data is stripped out before sending, the amount of information transferred is typically reduced by fifty to eighty percent, and all the chunk loading work happens off the game's main thread so it should not cause stutters or slowdowns for anyone on the server. Server operators can adjust settings like request limits, cache size, and which dimensions are excluded from chunk streaming through a configuration file, and reload those changes with a command without restarting the server. To install it, you place the compiled files in the mods folder on both the client and server, though the original Bobby mod itself only needs to be installed on the client side. Building it from source requires Java 21 and a single Gradle command. The project is released under the MIT license, so it is free to use, modify, and share, including commercially, as long as the copyright notice is kept.

prompts (copy fr)

prompt 1
Help me install Bobby Share alongside the Bobby mod on my Fabric Minecraft client and server.
prompt 2
Show me how to adjust the rateLimitBurst and cacheCapacity settings in bobbyshare.json for a busy server.
prompt 3
Explain how Bobby Share strips chunk data before sending it and why that reduces bandwidth by 50 to 80 percent.
prompt 4
Walk me through building Bobby Share from source with Java 21 and Gradle.

Frequently asked questions

what is bobby-share fr?

A Fabric mod that streams Minecraft chunk data from server to client in the background to fill the Bobby mod's render-distance cache without players walking there first.

What language is bobby-share written in?

Mainly Java. The stack also includes Java, Fabric, Minecraft.

What license does bobby-share use?

Use, modify, and share freely, including commercially, as long as you keep the copyright notice.

How hard is bobby-share to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is bobby-share for?

Mainly developer.

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