thymester/rpg-maker-mv-auto-versioning — explained in plain English
Analysis updated 2026-05-18
Automatically back up an RPG Maker MV project to GitHub after every save.
Protect a game project from corrupted saves after an engine crash.
Keep local playtest save files out of version control automatically.
| thymester/rpg-maker-mv-auto-versioning | amu2mod/gamesavesaver | blackvenom5iix/winget-toctou-poc | |
|---|---|---|---|
| Stars | 0 | 0 | 0 |
| Language | PowerShell | PowerShell | PowerShell |
| Setup difficulty | easy | easy | moderate |
| Complexity | 2/5 | 1/5 | 3/5 |
| Audience | general | general | researcher |
Figures from each repo's GitHub metadata at analysis time.
Requires Git installed and a GitHub account already authenticated on the machine.
This project is a small PowerShell script built for people who make games with RPG Maker MV. Its job is to back up your game project to GitHub automatically, so you do not have to remember to save your work to version control by hand. The script watches your project folder while you work. Whenever it notices a save event from the game engine, it waits for that save to finish, then triggers a full Git backup and pushes it to your GitHub repository. If RPG Maker MV crashes partway through a save, the script is designed to notice this, cancel the backup that was in progress, and roll back the pending Git changes, so a broken or half written file never gets pushed to your repository by mistake. To avoid problems, the script ignores Git's own internal files, which stops it from triggering itself in a loop, and it also skips local playtest save folders that do not need to be tracked. When something goes wrong, crash related errors are written to a local log file so you can look into the problem later, and the script also prints status updates to the console as it works, so you can see what it is doing in real time. Setting it up requires Git installed on your computer and a GitHub account already connected to your machine. According to the README, you then create a new Git repository inside your RPG Maker MV project folder, the same folder that contains the Game.rpgproject file, connect it to your GitHub repository, and set the main branch. The README is fairly short and mostly covers the setup steps at a high level, without going into how the script itself is configured or run day to day.
A PowerShell script that automatically backs up RPG Maker MV game projects to GitHub after every save.
Mainly PowerShell. The stack also includes PowerShell, Git, GitHub.
No license information was found in the README.
Setup difficulty is rated easy, with roughly 30min to a first successful run.
Mainly general.
This repo across BitVibe Labs
double-check against the repo, no cap.