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what is design_patterns fr?

unbug/design_patterns — explained in plain English

Analysis updated 2026-07-31 · repo last pushed 2016-07-24

C++Audience · developerComplexity · 1/5DormantSetup · easy

tl;dr

A free, open-source book that explains classic software design patterns using diagrams and C++ code examples, aimed at developers who want to learn and apply common programming templates visually.

vibe map

mindmap
  root((repo))
    What it does
      Explains design patterns
      Uses diagrams and code
      Covers Gang of Four
    Categories
      Creational patterns
      Structural patterns
      Behavioral patterns
    Tech stack
      C++ examples
      Sphinx docs generator
      Enterprise Architect UML
    Audience
      Developers learning patterns
      Visual learners
      Non C++ devs too
    Use cases
      Learn patterns visually
      Draw from memory
      Apply at work
    Format
      Online book
      Build HTML locally
      Read and type code

Code map

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what do people make with this?

VIBE 1

Learn the classic Gang of Four design patterns through visual diagrams and code examples.

VIBE 2

Practice drawing design pattern structures from memory and implementing them in code.

VIBE 3

Apply design patterns flexibly in real projects after understanding them visually.

VIBE 4

Translate C++ design pattern examples into your own programming language.

what's the stack?

C++SphinxEnterprise Architect

how it stacks up fr

unbug/design_patternsachanana/mavsdkalange/llama.cpp
Stars0
LanguageC++C++C++
Last pushed2016-07-242024-05-20
MaintenanceDormantDormant
Setup difficultyeasymoderatemoderate
Complexity1/54/54/5
Audiencedeveloperdeveloperdeveloper

Figures from each repo's GitHub metadata at analysis time.

how do i run it?

Difficulty · easy time til it works · 5min

Read the book online directly or install Sphinx to build the HTML version locally, no external services or API keys needed.

The license terms are not specified in the repository explanation.

in plain english

Design Patterns Illustrated is a free, open-source book that explains software design patterns using a combination of diagrams and code. It's written in Chinese and aimed at developers who want to understand common programming templates, see how they work visually, and then implement them in practice. The project covers the classic "Gang of Four" design patterns, organized into three categories: creational patterns (how objects get created), structural patterns (how classes and objects are composed), and behavioral patterns (how objects communicate with each other). Each pattern gets a structural diagram showing the relationships between the pieces, and a sequence diagram showing the step-by-step interaction when the pattern runs. The code examples are in C++ and were compiled with an older version of GCC, so they're straightforward rather than cutting-edge. The intended audience is developers who can read code but haven't formally studied design patterns, or who have read about them but can't actually apply them at work. The author frames the learning goal in three stages: draw the patterns from memory, implement them in code, and use them flexibly in real projects. The emphasis on diagrams reflects the idea that seeing the structure visually makes the patterns stick better than reading prose alone. One thing worth noting is that this is a learning resource, not a library or tool you plug into a project. The example code is meant to be read and typed out, not imported. The diagrams were created in Enterprise Architect (a UML modeling tool), and the book itself is built with Sphinx, a documentation generator, so you can browse it online or build the HTML locally. If you're not a C++ developer, the diagrams and explanations still apply, but you'd need to translate the code examples into your language of choice.

prompts (copy fr)

prompt 1
Show me the structural and sequence diagrams for the Singleton pattern, with a C++ code example I can type out and understand step by step.
prompt 2
What are the three categories of Gang of Four design patterns, and which patterns belong to each category? Give me a visual overview.
prompt 3
Help me implement the Observer pattern in my own language by translating the C++ example from this book. Walk me through the structure diagram first.
prompt 4
Quiz me on design pattern diagrams: describe a scenario and ask me which creational, structural, or behavioral pattern fits, then show me the diagram.
prompt 5
Walk me through building this book locally with Sphinx so I can browse it offline as HTML.

Frequently asked questions

what is design_patterns fr?

A free, open-source book that explains classic software design patterns using diagrams and C++ code examples, aimed at developers who want to learn and apply common programming templates visually.

What language is design_patterns written in?

Mainly C++. The stack also includes C++, Sphinx, Enterprise Architect.

Is design_patterns actively maintained?

Dormant — no commits in 2+ years (last push 2016-07-24).

What license does design_patterns use?

The license terms are not specified in the repository explanation.

How hard is design_patterns to set up?

Setup difficulty is rated easy, with roughly 5min to a first successful run.

Who is design_patterns for?

Mainly developer.

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