git404hub

what is unity-startersamples fr?

zbowling/unity-startersamples — explained in plain English

Analysis updated 2026-07-18 · repo last pushed 2026-05-28

Audience · developerComplexity · 3/5MaintainedSetup · moderate

tl;dr

A collection of working Unity code samples from Meta showing how to add VR features like hand tracking to Meta Quest apps.

vibe map

mindmap
  root((repo))
    What it does
      VR code samples
      Hand tracking demos
      Spatial interactions
    Tech stack
      Unity
      Meta Quest
      XR Core SDK
    Use cases
      Learn VR features
      Copy code patterns
      Test on headset
    Audience
      Game developers
      VR app builders
    Notes
      Maintained by Meta
      Runs in editor or on device

Code map

Detail Auto

An interactive map of this repo's files and how they connect — its source is parsed live in your browser. Click Visualize to build it.

filefunction / class

what do people make with this?

VIBE 1

Learn how to add hand tracking to a Meta Quest VR game by studying a working sample.

VIBE 2

Test VR interaction patterns in the Unity editor before building to a headset.

VIBE 3

Copy a spatial interaction code pattern directly into your own Unity project.

VIBE 4

Export a single sample as a package to drop into an existing Unity project.

what's the stack?

UnityC#Meta Quest

how it stacks up fr

zbowling/unity-startersamples0verflowme/alarm-clock0verflowme/seclists
LanguageCSS
Last pushed2026-05-282022-10-032020-05-03
MaintenanceMaintainedDormantDormant
Setup difficultymoderateeasyeasy
Complexity3/52/51/5
Audiencedevelopervibe coderops devops

Figures from each repo's GitHub metadata at analysis time.

how do i run it?

Difficulty · moderate time til it works · 30min

Requires Unity 2022.3.15f1 or newer and, for full testing, a physical Meta Quest device.

prompts (copy fr)

prompt 1
Show me how to open and run a hand-tracking sample scene from this Unity Quest samples repo.
prompt 2
Explain how the Meta XR Core SDK connects these samples to the Quest headset.
prompt 3
Help me copy a controller interaction pattern from this repo into my own Unity VR project.
prompt 4
Walk me through building one of these sample scenes as an APK for my Meta Quest device.

Frequently asked questions

what is unity-startersamples fr?

A collection of working Unity code samples from Meta showing how to add VR features like hand tracking to Meta Quest apps.

Is unity-startersamples actively maintained?

Maintained — commit in last 6 months (last push 2026-05-28).

How hard is unity-startersamples to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is unity-startersamples for?

Mainly developer.

peek the repo → explain another one

This repo across BitVibe Labs

double-check against the repo, no cap.